【KidsRead親子共讀分享最終章&明日團購表單預覽】
遠遠近近的朋友們,你們都還好嗎?
💗明早九點(臺灣時間)為期僅四天的KidsRead活動即將開跑,#預覽表單 連結在此先供大家一睹為快👉:https://lihi.tv/gvHSA(此連結明早會轉成正式下單連結)
#大家此團最想購入或曾買過最喜歡的KidsRead商品是什麼呢 ?快來和我們分享吧!
我自己這幾天正經歷著布里斯本的天冷,以及孩子受風寒在家鬧彆扭的疲倦,而這一週的運動計畫也泡湯了。
但縱使外界紛紛擾擾,我們仍可以用音樂洗滌內心的煩憂。今晚,就讓我與你們分享《溫馨的提卡音樂家族》音樂繪本,以及兩張音樂專輯:Jazz for Kids&《迪士尼音樂點讀專輯》。
因為無論大人或孩子,我們都需要音樂點綴人生。
**
♦️《溫馨的提卡音樂家族》♦️
如果你家孩子喜歡音樂翻翻書,或是你希望向孩子介紹樂器之美,培養美學素養,卻又不知從何開始,《溫馨的提卡音樂家族》音樂繪本便是一個好選擇。
《溫馨的提卡音樂家族》 是由法國知名作家Christelle Saquet 與插畫家Peggy Nille 合作而成的繪本夢幻組合,搭配KidsRead點讀筆,讓可愛的故事插圖更為鮮活,孩子也能選擇書中喜歡的樂器一再回味。這套音樂故事繪本,不僅洗滌心靈,同時為孩子啟蒙音樂的欣賞力。
而這套書細膩之處更在於每本書收錄9-10首樂曲,每首樂曲皆為知名音樂家演奏錄製,非電子合成樂器演奏,並且樂曲都有30秒至一分鐘的長度,用心可見一斑。
**
♦️Jazz for Kids♦️
Jazz for Kids 兒童音樂專輯,是KidsRead與成立30多年、音樂優質的金革唱片合作打造的兒童床邊故事音樂系列(20年前我也是他們的爵士樂CD粉絲呢),歌曲以鋼琴、吉他或顫音琴演奏。
內含12首揉合流行經典、爵士,與兒童音樂的樂曲,是音樂家暨製作人 Michael Janisch 送給女兒的出生禮,怪不得,每個音符都傳遞著滿滿的愛與柔情。
雖說是床邊故事音樂系列,但我也愛在早晨撥放,讓一天的美好隨著音樂於家中緩緩流瀉。它不僅為孩子臉上帶來純真的微笑,也安撫了父母臉上沒睡飽的倦容。
Jazz for Kids點讀版除附有一張光碟,還有兩張可愛的雲朵海報,上頭各有六首曲目,每首曲目都有一位愛睏的台灣黑熊寶寶作陪;此外還有12張點讀小卡,讓孩子外出也能自備小睡音樂。
**
♦️迪士尼音樂點讀專輯♦️
若妳家孩子像我家一樣,覺得拿 Jazz for Kids 當畫畫時的配樂太催眠(人家本來就設計給睡前使用),那聽聽純音樂的迪士尼音樂點讀專輯會是個不錯的選擇。
專輯中收錄了12首經典的迪士尼動畫電影主題曲,每首歌都以吉他或鋼琴帶出輕快的旋律,就連《可可夜總會》中最催淚的一首Remember Me也成了開心的版本,非常適合平時讓小小孩跟著節奏唱唱跳跳,或是當孩子勞作、看書時的背景樂。Lara時常邊玩樂高邊聽邊讚嘆此專輯:「聽起來好輕鬆喔!」音樂可以調劑身心,果真不假!
《溫馨的提卡音樂家族》音樂繪本,以及兩張音樂專輯:Jazz for Kids&《迪士尼音樂點讀專輯》的詳細心得文:https://bit.ly/2TEGAq9
同時也有10部Youtube影片,追蹤數超過51萬的網紅張媽媽廚房Mama Cheung,也在其Youtube影片中提到,張媽媽非常之高興今日超越500,000訂閱了!衷心感謝支持我的觀眾朋友,你們的支持就是我的鼓勵!Thank you so much to all Mama Cheung supporters all over the world, I am so happy that I have reached ...
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- 關於remember me心得 在 coco remember me歌詞的推薦與評價,YOUTUBE、PTT 的評價
remember me心得 在 MamaCheung 張媽媽廚房 Facebook 的最佳貼文
張媽媽非常之高興今日超越500,000訂閱了!衷心感謝支持我的觀眾,你們的支持就是我的鼓勵!Thank you so much to all Mama Cheung supporters all over the world, I am so happy that I have reached the half-million subscribers' milestone today!
看影片Click to watch: https://youtu.be/NpZdnCWvF1Y
歡迎大家分享張媽媽廚房的煮食心得,share 我悉心炮製嘅中式食譜給你們的朋友!Please share my authentic Chinese cooking recipes with your foodie friends and cook some at home too for your family and loved ones!
記得俾個LIKE及訂閱張媽媽廚房!重有Follow @mamacheungcooks IG & Facebook喔!Remember to smash the LIKE and SUBSCRIBE button below! Follow me on IG and Facebook as well @mamacheungcooks!
張媽媽廚房頻道裏還有300幾個美味食譜,歡迎瀏覽一下!Mama Cheung YouTube channel has over 300 delicious recipes, happy cooking! #mamacheungcooks #mamacheungrecipe #mamacheungeats #張媽媽 #youtube #hkig #hongkong #chinesecooking #香港 #食譜 #自家製 #湯水#follow #followme #youtuber
remember me心得 在 Taipei Ethereum Meetup Facebook 的最佳解答
📜 [專欄新文章] Uniswap v3 Features Explained in Depth
✍️ 田少谷 Shao
📥 歡迎投稿: https://medium.com/taipei-ethereum-meetup #徵技術分享文 #使用心得 #教學文 #medium
Once again the game-changing DEX 🦄 👑
Image source: https://uniswap.org/blog/uniswap-v3/
Outline
0. Intro1. Uniswap & AMM recap2. Ticks 3. Concentrated liquidity4. Range orders: reversible limit orders5. Impacts of v36. Conclusion
0. Intro
The announcement of Uniswap v3 is no doubt one of the most exciting news in the DeFi place recently 🔥🔥🔥
While most have talked about the impact v3 can potentially bring on the market, seldom explain the delicate implementation techniques to realize all those amazing features, such as concentrated liquidity, limit-order-like range orders, etc.
Since I’ve covered Uniswap v1 & v2 (if you happen to know Mandarin, here are v1 & v2), there’s no reason for me to not cover v3 as well ✅
Thus, this article aims to guide readers through Uniswap v3, based on their official whitepaper and examples made on the announcement page. However, one needs not to be an engineer, as not many codes are involved, nor a math major, as the math involved is definitely taught in your high school, to fully understand the following content 😊😊😊
If you really make it through but still don’t get shxt, feedbacks are welcomed! 🙏
There should be another article focusing on the codebase, so stay tuned and let’s get started with some background noise!
1. Uniswap & AMM recap
Before diving in, we have to first recap the uniqueness of Uniswap and compare it to traditional order book exchanges.
Uniswap v1 & v2 are a kind of AMMs (automated market marker) that follow the constant product equation x * y = k, with x & y stand for the amount of two tokens X and Y in a pool and k as a constant.
Comparing to order book exchanges, AMMs, such as the previous versions of Uniswap, offer quite a distinct user experience:
AMMs have pricing functions that offer the price for the two tokens, which make their users always price takers, while users of order book exchanges can be both makers or takers.
Uniswap as well as most AMMs have infinite liquidity¹, while order book exchanges don’t. The liquidity of Uniswap v1 & v2 is provided throughout the price range [0,∞]².
Uniswap as well as most AMMs have price slippage³ and it’s due to the pricing function, while there isn’t always price slippage on order book exchanges as long as an order is fulfilled within one tick.
In an order book, each price (whether in green or red) is a tick. Image source: https://ftx.com/trade/BTC-PERP
¹ though the price gets worse over time; AMM of constant sum such as mStable does not have infinite liquidity
² the range is in fact [-∞,∞], while a price in most cases won’t be negative
³ AMM of constant sum does not have price slippage
2. Tick
The whole innovation of Uniswap v3 starts from ticks.
For those unfamiliar with what is a tick:
Source: https://www.investopedia.com/terms/t/tick.asp
By slicing the price range [0,∞] into numerous granular ticks, trading on v3 is highly similar to trading on order book exchanges, with only three differences:
The price range of each tick is predefined by the system instead of being proposed by users.
Trades that happen within a tick still follows the pricing function of the AMM, while the equation has to be updated once the price crosses the tick.
Orders can be executed with any price within the price range, instead of being fulfilled at the same one price on order book exchanges.
With the tick design, Uniswap v3 possesses most of the merits of both AMM and an order book exchange! 💯💯💯
So, how is the price range of a tick decided?
This question is actually somewhat related to the tick explanation above: the minimum tick size for stocks trading above 1$ is one cent.
The underlying meaning of a tick size traditionally being one cent is that one cent (1% of 1$) is the basis point of price changes between ticks, ex: 1.02 — 1.01 = 0.1.
Uniswap v3 employs a similar idea: compared to the previous/next price, the price change should always be 0.01% = 1 basis point.
However, notice the difference is that in the traditional basis point, the price change is defined with subtraction, while here in Uniswap it’s division.
This is how price ranges of ticks are decided⁴:
Image source: https://uniswap.org/whitepaper-v3.pdf
With the above equation, the tick/price range can be recorded in the index form [i, i+1], instead of some crazy numbers such as 1.0001¹⁰⁰ = 1.0100496621.
As each price is the multiplication of 1.0001 of the previous price, the price change is always 1.0001 — 1 = 0.0001 = 0.01%.
For example, when i=1, p(1) = 1.0001; when i=2, p(2) = 1.00020001.
p(2) / p(1) = 1.00020001 / 1.0001 = 1.0001
See the connection between the traditional basis point 1 cent (=1% of 1$) and Uniswap v3’s basis point 0.01%?
Image source: https://tenor.com/view/coin-master-cool-gif-19748052
But sir, are prices really granular enough? There are many shitcoins with prices less than 0.000001$. Will such prices be covered as well?
Price range: max & min
To know if an extremely small price is covered or not, we have to figure out the max & min price range of v3 by looking into the spec: there is a int24 tick state variable in UniswapV3Pool.sol.
Image source: https://uniswap.org/whitepaper-v3.pdf
The reason for a signed integer int instead of an uint is that negative power represents prices less than 1 but greater than 0.
24 bits can cover the range between 1.0001 ^ (2²³ — 1) and 1.0001 ^ -(2)²³. Even Google cannot calculate such numbers, so allow me to offer smaller values to have a rough idea of the whole price range:
1.0001 ^ (2¹⁸) = 242,214,459,604.341
1.0001 ^ -(2¹⁷) = 0.000002031888943
I think it’s safe to say that with a int24 the range can cover > 99.99% of the prices of all assets in the universe 👌
⁴ For implementation concern, however, a square root is added to both sides of the equation.
How about finding out which tick does a price belong to?
Tick index from price
The answer to this question is rather easy, as we know that p(i) = 1.0001^i, simply takes a log with base 1.0001 on both sides of the equation⁴:
Image source: https://www.codecogs.com/latex/eqneditor.php
Let’s try this out, say we wanna find out the tick index of 1000000.
Image source: https://ncalculators.com/number-conversion/log-logarithm-calculator.htm
Now, 1.0001¹³⁸¹⁶² = 999,998.678087146. Voila!
⁵ This formula is also slightly modified to fit the real implementation usage.
3. Concentrated liquidity
Now that we know how ticks and price ranges are decided, let’s talk about how orders are executed in a tick, what is concentrated liquidity and how it enables v3 to compete with stablecoin-specialized DEXs (decentralized exchange), such as Curve, by improving the capital efficiency.
Concentrated liquidity means LPs (liquidity providers) can provide liquidity to any price range/tick at their wish, which causes the liquidity to be imbalanced in ticks.
As each tick has a different liquidity depth, the corresponding pricing function x * y = k also won’t be the same!
Each tick has its own liquidity depth. Image source: https://uniswap.org/blog/uniswap-v3/
Mmm… examples are always helpful for abstract descriptions 😂
Say the original pricing function is 100(x) * 1000(y) = 100000(k), with the price of X token 1000 / 100 = 10 and we’re now in the price range [9.08, 11.08].
If the liquidity of the price range [11.08, 13.08] is the same as [9.08, 11.08], we don’t have to modify the pricing function if the price goes from 10 to 11.08, which is the boundary between two ticks.
The price of X is 1052.63 / 95 = 11.08 when the equation is 1052.63 * 95 = 100000.
However, if the liquidity of the price range [11.08, 13.08] is two times that of the current range [9.08, 11.08], balances of x and y should be doubled, which makes the equation become 2105.26 * 220 = 400000, which is (1052.63 * 2) * (110 * 2) = (100000 * 2 * 2).
We can observe the following two points from the above example:
Trades always follow the pricing function x * y = k, while once the price crosses the current price range/tick, the liquidity/equation has to be updated.
√(x * y) = √k = L is how we represent the liquidity, as I say the liquidity of x * y = 400000 is two times the liquidity of x * y = 100000, as √(400000 / 100000) = 2.
What’s more, compared to liquidity on v1 & v2 is always spread across [0,∞], liquidity on v3 can be concentrated within certain price ranges and thus results in higher capital efficiency from traders’ swapping fees!
Let’s say if I provide liquidity in the range [1200, 2800], the capital efficiency will then be 4.24x higher than v2 with the range [0,∞] 😮😮😮 There’s a capital efficiency comparison calculator, make sure to try it out!
Image source: https://uniswap.org/blog/uniswap-v3/
It’s worth noticing that the concept of concentrated liquidity was proposed and already implemented by Kyper, prior to Uniswap, which is called Automated Price Reserve in their case.⁵
⁶ Thanks to Yenwen Feng for the information.
4. Range orders: reversible limit orders
As explained in the above section, LPs of v3 can provide liquidity to any price range/tick at their wish. Depending on the current price and the targeted price range, there are three scenarios:
current price < the targeted price range
current price > the targeted price range
current price belongs to the targeted price range
The first two scenarios are called range orders. They have unique characteristics and are essentially fee-earning reversible limit orders, which will be explained later.
The last case is the exact same liquidity providing mechanism as the previous versions: LPs provide liquidity in both tokens of the same value (= amount * price).
There’s also an identical product to the case: grid trading, a very powerful investment tool for a time of consolidation. Dunno what’s grid trading? Check out Binance’s explanation on this, as this topic won’t be covered!
In fact, LPs of Uniswap v1 & v2 are grid trading with a range of [0,∞] and the entry price as the baseline.
Range orders
To understand range orders, we’d have to first revisit how price is discovered on Uniswap with the equation x * y = k, for x & y stand for the amount of two tokens X and Y and k as a constant.
The price of X compared to Y is y / x, which means how many Y one can get for 1 unit of X, and vice versa the price of Y compared to X is x / y.
For the price of X to go up, y has to increase and x decrease.
With this pricing mechanism in mind, it’s example time!
Say an LP plans to place liquidity in the price range [15.625, 17.313], higher than the current price of X 10, when 100(x) * 1000(y) = 100000(k).
The price of X is 1250 / 80 = 15.625 when the equation is 80 * 1250 = 100000.
The price of X is 1315.789 / 76 = 17.313 when the equation is 76 * 1315.789 = 100000.
If now the price of X reaches 15.625, the only way for the price of X to go even higher is to further increase y and decrease x, which means exchanging a certain amount of X for Y.
Thus, to provide liquidity in the range [15.625, 17.313], an LP needs only to prepare 80 — 76 = 4 of X. If the price exceeds 17.313, all 4 X of the LP is swapped into 1315.789 — 1250 = 65.798 Y, and then the LP has nothing more to do with the pool, as his/her liquidity is drained.
What if the price stays in the range? It’s exactly what LPs would love to see, as they can earn swapping fees for all transactions in the range! Also, the balance of X will swing between [76, 80] and the balance of Y between [1250, 1315.789].
This might not be obvious, but the example above shows an interesting insight: if the liquidity of one token is provided, only when the token becomes more valuable will it be exchanged for the less valuable one.
…wut? 🤔
Remember that if 4 X is provided within [15.625, 17.313], only when the price of X goes up from 15.625 to 17.313 is 4 X gradually swapped into Y, the less valuable one!
What if the price of X drops back immediately after reaching 17.313? As X becomes less valuable, others are going to exchange Y for X.
The below image illustrates the scenario of DAI/USDC pair with a price range of [1.001, 1.002] well: the pool is always composed entirely of one token on both sides of the tick, while in the middle 1.001499⁶ is of both tokens.
Image source: https://uniswap.org/blog/uniswap-v3/
Similarly, to provide liquidity in a price range < current price, an LP has to prepare a certain amount of Y for others to exchange Y for X within the range.
To wrap up such an interesting feature, we know that:
Only one token is required for range orders.
Only when the current price is within the range of the range order can LP earn trading fees. This is the main reason why most people believe LPs of v3 have to monitor the price more actively to maximize their income, which also means that LPs of v3 have become arbitrageurs 🤯
I will be discussing more the impacts of v3 in 5. Impacts of v3.
⁷ 1.001499988 = √(1.0001 * 1.0002) is the geometric mean of 1.0001 and 1.0002. The implication is that the geometric mean of two prices is the average execution price within the range of the two prices.
Reversible limit orders
As the example in the last section demonstrates, if there is 4 X in range [15.625, 17.313], the 4 X will be completely converted into 65.798 Y when the price goes over 17.313.
We all know that a price can stay in a wide range such as [10, 11] for quite some time, while it’s unlikely so in a narrow range such as [15.625, 15.626].
Thus, if an LP provides liquidity in [15.625, 15.626], we can expect that once the price of X goes over 15.625 and immediately also 15.626, and does not drop back, all X are then forever converted into Y.
The concept of having a targeted price and the order will be executed after the price is crossed is exactly the concept of limit orders! The only difference is that if the range of a range order is not narrow enough, it’s highly possible that the conversion of tokens will be reverted once the price falls back to the range.
As price ranges follow the equation p(i) = 1.0001 ^ i, the range can be quite narrow and a range order can thus effectively serve as a limit order:
When i = 27490, 1.0001²⁷⁴⁹⁰ = 15.6248.⁸
When i = 27491, 1.0001²⁷⁴⁹¹ = 15.6264.⁸
A range of 0.0016 is not THAT narrow but can certainly satisfy most limit order use cases!
⁸ As mentioned previously in note #4, there is a square root in the equation of the price and index, thus the numbers here are for explantion only.
5. Impacts of v3
Higher capital efficiency, LPs become arbitrageurs… as v3 has made tons of radical changes, I’d like to summarize my personal takes of the impacts of v3:
Higher capital efficiency makes one of the most frequently considered indices in DeFi: TVL, total value locked, becomes less meaningful, as 1$ on Uniswap v3 might have the same effect as 100$ or even 2000$ on v2.
The ease of spot exchanging between spot exchanges used to be a huge advantage of spot markets over derivative markets. As LPs will take up the role of arbitrageurs and arbitraging is more likely to happen on v3 itself other than between DEXs, this gap is narrowed … to what extent? No idea though.
LP strategies and the aggregation of NFT of Uniswap v3 liquidity token are becoming the blue ocean for new DeFi startups: see Visor and Lixir. In fact, this might be the turning point for both DeFi and NFT: the two main reasons of blockchain going mainstream now come to the alignment of interest: solving the $$ problem 😏😏😏
In the right venue, which means a place where transaction fees are low enough, such as Optimism, we might see Algo trading firms coming in to share the market of designing LP strategies on Uniswap v3, as I believe Algo trading is way stronger than on-chain strategies or DAO voting to add liquidity that sort of thing.
After reading this article by Parsec.finance: The Dex to Rule Them All, I cannot help but wonder: maybe there is going to be centralized crypto exchanges adopting v3’s approach. The reason is that since orders of LPs in the same tick are executed pro-rata, the endless front-running speeding-competition issue in the Algo trading world, to some degree, is… solved? 🤔
Anyway, personal opinions can be biased and seriously wrong 🙈 I’m merely throwing out a sprat to catch a whale. Having a different voice? Leave your comment down below!
6. Conclusion
That was kinda tough, isn’t it? Glad you make it through here 🥂🥂🥂
There are actually many more details and also a huge section of Oracle yet to be covered. However, since this article is more about features and targeting normal DeFi users, I’ll leave those to the next one; hope there is one 😅
If you have any doubt or find any mistake, please feel free to reach out to me and I’d try to reply AFAP!
Stay tuned and in the meantime let’s wait and see how Uniswap v3 is again pioneering the innovation of DeFi 🌟
Uniswap v3 Features Explained in Depth was originally published in Taipei Ethereum Meetup on Medium, where people are continuing the conversation by highlighting and responding to this story.
👏 歡迎轉載分享鼓掌
remember me心得 在 張媽媽廚房Mama Cheung Youtube 的精選貼文
張媽媽非常之高興今日超越500,000訂閱了!衷心感謝支持我的觀眾朋友,你們的支持就是我的鼓勵!Thank you so much to all Mama Cheung supporters all over the world, I am so happy that I have reached the half-million subscribers' milestone today!
歡迎大家分享張媽媽廚房的煮食心得,share 我悉心炮製嘅中式食譜給你們的朋友!Please share my authentic Chinese cooking recipes with your foodie friends and cook some at home too for your family and loved ones!
記得俾個LIKE及訂閱張媽媽廚房!重有Follow @mamacheungcooks IG & Facebook喔!Remember to smash the LIKE and SUBSCRIBE button below! Follow me on IG and Facebook as well @mamacheungcooks!
張媽媽廚房頻道裏還有300幾個美味食譜,歡迎瀏覽一下!Mama Cheung YouTube channel has over 300 delicious recipes, happy cooking!
訂閱追蹤最新影片:https://goo.gl/6n9DuQ
跟我聯繫 Connect with me:
Facebook: https://www.facebook.com/mamacheungcooks
Instagram: https://instagram.com/mamacheungcooks/
Blogger: http://mamacheungcooks.blogspot.hk
Twitter: https://twitter.com/mamacheungcooks
Pinterest: https://www.pinterest.com/mamacheung
Tumblr: http://mamacheung.tumblr.com
#張媽媽 #500K訂閱 #mamacheung
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remember me心得 在 4M8ER Youtube 的最佳貼文
🔖本影片與「碧兒泉」合作。
Collaborate with Biotherm.
嗨大家 這次收到了碧兒泉日夜奇蹟水&特嫩精華的邀請
2月初收到之後就天天使用
都快被我用到空瓶了才來跟大家分享我的心得!
自己最愛就是它能夠撫平我皮膚的粗糙感 又有足夠的保濕度
很推薦有興趣的大家在百貨母親節檔期購入🛍️
免費兌換試用包:https://reurl.cc/4yWrD3
優惠組合參考:https://bit.ly/3wzpkkY
這次去了一直很想去的不然
還有想買很久的龜背芋🌳
雖然很重又必須跑回家一趟
但最近愛上養植物 光看著就太療癒了怎樣都要扛回家xd
之後再慢慢跟大家分享我的植物們!
✿影片中使用的產品
碧兒泉 奇蹟活源晶透露125ml
碧兒泉 奇蹟活源精露125ml
碧兒泉 奇蹟特嫩精華50ml
✿時間軸
00:00 start!
01:09 碧兒泉產品介紹
03:09 使用前皮膚狀況
03:54 短期、中期、長期感受✨
05:04 VLOG : a day with me
07:38 ☕️BRUN不然
106台北市大安區安和路一段7號
10:00 💐建國假日花市
106台北市大安區建國南路一段
13:12 ☕️Remember Me_記得我.Café
105台北市松山區南京東路四段133巷4弄16號
16:45 結尾 母親節優惠分享🛍️
✿Find Me Here
Instagram @4nn8er
https://www.instagram.com/4nn8er/
Facebook @4nn8er
https://www.facebook.com/4nn8er/
Business Inquiries| 4[email protected]
✿Music
Epidemicsound https://www.epidemicsound.com/referral/ie63q2/
Music by Fiji Blue - It Takes Two https://thmatc.co/?l=EA80771C
✿FAQ
Camera|Canon m6 mark ii + 11-22mm
Edit|Final cut pro X
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remember me心得 在 Root's Game Store Youtube 的精選貼文
#頭文字D #specialstage #Root的遊戲心得小舖
這部是網友投稿的影片,提供影片和翻譯給我之後
我再將其字幕合成,做成影片
最費工的地方就是需要對時間軸的字幕,完全是苦力活
而且翻譯上也不是完全正確,或是有語調不順暢的地方
這些都需要重新調整過,我也特地找了原作漫畫來比對
文字上面的編排與呈現,細節部分都是經過特別處理的
我敢肯定的說,會做這種影片的只有我一人!
有兩首歌會有問題,因為版權爭議
一首是SPEEDY SPEED BOY,另一首是REMEMBER ME
我只好設成靜音了,請見諒
---------------------------------------------------------------------
有的影片沒辦法營利,廣告費會被拿走
歡迎用Paypal斗內我「一杯咖啡」的錢喔!
位置是:paypal.me/RootTsou
你 / 妳 想成為Youteber來增加被動收入嗎?
歡迎參考我的簡介喔,下面有詳細介紹
https://www.youtube.com/user/RootTsou/about
也歡迎幫我點讚、分享和訂閱喔 ❤️
點擊右下方X的頭像可以訂閱我,或是結束時P4主角的頭像
如果有訂閱的話請「一定」要開啟小鈴鐺🔔
這樣我上傳新影片的時候才會收到通知~😛
我的巴哈姆特小屋:
https://home.gamer.com.tw/homeindex.php?owner=prettysamy
我的粉絲團網址:
t.me/Root_Tsou
巴哈姆特往日遊戲版的Facebook專頁:
https://www.facebook.com/groups/Baha.OldGames
(優質社團歡迎加入 ww)
Facebook (Root Tsou):
https://www.facebook.com/root.tsou
電子郵件信箱:
shining383@gmail.com
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remember me心得 在 [心得] 《記憶駭客》(Remember Me)全破心得- Play Station - PS 的推薦與評價
[心得] 《記憶駭客》(Remember Me)全破心得. 看板 Playstation. 作者 likewindboy. 時間 03-01. 留言 11則留言,7人參與討論. 推噓 7 ( 7推 0噓 4→ ). ... <看更多>
remember me心得 在 [心得] Remember Me 為你寫下的愛情EP1 - PTT 熱門文章Hito 的推薦與評價
劇名:Remember Me 中譯:為你寫下的愛情出品/年份:UltimateTroop official / 2022播出平台:AMRIN34 / 3PLUS / GagaOOlala預計播放集數:12 ... ... <看更多>
remember me心得 在 [心得]Remember me-記憶駭客拳頭就是正義! - 看板Steam 的推薦與評價
大家好~~ 我是米其林
今天來介紹的遊戲是 《Remember me 記憶駭客》
https://store.steampowered.com/app/228300/Remember_Me/
個人給的標籤
#女主人翁 #第三人稱 #格鬥 #科技 #網路龐克 #記憶修改
網頁好讀版
https://www.ptt.cc/bbs/Steam/M.1517065015.A.697.html
照慣例先來個妹子圖
這次是黑肉底的妹子唷!
一、前言
Remember me 是由Dontnod Entertaniment開發 並由Capcom在2013年發行的
動作冒險遊戲 (沒錯,和Life is Strange 是同間開發商)
遊玩時間約12小時(手殘黨,一輪無收集) 目前歷史最低 80%off 157NT
支援繁體中文,但是謎語部分沒有翻譯得很好....
遊戲的動作元素與操空記憶的系統非常獨特,再配合上網路龐克與科技感
讓人耳目一新,但設定上有些瑕疵,如果動作更流暢的話,一定會是款驚豔的作品
二、故事背景
當一個人失魂落魄一無所有的時候,至少你還有記憶與回憶
那如果當記憶都失去的話呢...........
2084年的新巴黎(Neo-Paris),在MEMORIZE企業的主導下,"記憶"成為了可以
販賣、儲存、分享、甚至修改刪除的商品,人們可以利用記憶,讓衝突瓦解,可以
忘卻不願想起的記憶,複習美好的記憶,甚至製造自己不存在的記憶。再加上科技
的突飛猛進,一切勞動力交給機器人處理,人們不用在被瑣事煩心,可以消遣、娛
樂、做任何想做的事情,是個沒有壓力、沒有仇恨、沒有煩惱的烏托邦...
城市裡可看到機器人
然而烏托邦的底下藏著大家都裝作沒看見的黑暗。MEMORIZE企業在每個人的大腦
上面裝上感知引擎(Sensation Engine,簡稱Sensen),以便將使用者的記憶數位化,
方便上傳雲端分享或刪除,MEMORIZE監視著民眾的記憶..
每個人的後腦都有裝上Sensen 記憶讀取接頭
Sensen的普及,也造成了Leaper的產生。對於那些過度修改記憶上癮、或是身體
不適應Sensen,造成感知退化,本身成為了神智不清的Leaper。
MEMORIZE選擇犧牲這群Leaper,將他們扔入下水道貧民區 Slum 404,繼續過著烏
托邦似的生活,而那些發現真相的反抗軍(政府稱為:錯誤者 Errorist)起身反抗,企
圖讓大家看見真相。
反抗軍中的佼佼者Nilin,幾乎失去了所有記憶,在最後一絲記憶將被抹去時,被
另一名反抗軍艾奇(Edge)所救,逃離出巴士底記憶監獄,重新加入反抗軍。Nilin一邊
協助Edge完成反抗軍的任務,一邊回想起關於自己的記憶,究竟自己是誰?為什麼自己
擁有著修改別人的記憶的能力?反抗軍的目的是什麼?
三、操作
建議使用搖桿操作,視角轉移,技能等比較順暢 (但是記憶回朔那邊非常卡..
所以到那邊我會在切換回滑鼠...
方向鍵 : WASD 蘑菇頭
跳\閃避 : Space A
拳擊 : 左鍵 X
踢擊 : 右鍵 Y
瞄準 : Shift LB
射擊 : 左右鍵 RB/RT 射擊脈衝 破盾或是開門
S-Pressen: Q LT (選大招用轉盤)
(內圈橘色為射擊能量,外圈橘色血量,白色為S-Pressen能量槽)
藉由擊中可增加能量槽,能量槽蒐集滿了之後便可以使用S-Pressen招式
狂怒(Fury) :啟動狂怒狀態,一定時間內攻擊速度上升,無視組合拳
系統
DOS :將範圍內所有人暈眩,對隱形單位有效
邏輯炸彈(Logic Bomb):將炸彈放置在敵人身上,造成範圍傷害,並破盾
鏽蝕部件(RIP) :干涉機械使其成為友方,時間結束進行自爆
迷彩(Camo) :隱身30秒,可繞到敵方背後進行記憶超載
另外,小提醒
邏輯炸彈不能對機械士兵使用,反之,鏽蝕部件無法對人類使用
脈衝射擊無法增加能量槽
邏輯炸彈會炸到自己 非常靠北....
四、遊戲特色
1.組合技系統 :
遊戲中有組合拳法 按照拳法打 ( X→X→X 或 Y→X→X→Y→X→X)
便可以有連擊Buff,其中 又分為四種屬性
Power(強化): 比一般的 踢打 傷害更高
Chain(連鎖): 後面連接的技能效果增強
Regen(治療): 擊中回血
Cooldown(加速): 擊中降低大招的冷卻時間
左邊是拳法套路 右邊是能放進去的效果拳
+ 越長的招式效果越強
+ 越後面的拳,效果也增強
+ 可隨時修改,血量低再改成回血拳法
我覺的這個設定很有趣,非常有新穎,可惜設計上還是有待改善
- combo 限定要同一位敵人 : 混戰之中怎麼可能一直打同一位
- 每拳之間間隔不能太長 : 可能走位閃避一下,就沒有combo了
- 左右區塊只能一對一:且右方的效果拳是要購買的,利用打擊
與找尋物品的EMP購買
所以遊戲結束,但拳法無法集滿 WTF...
最後常用的拳法還是XXX 跟 YXYXY .... 有點可惜
雖然隨著遊戲進行,組合拳法會增加,但實用性不大
由於一對一才好combo,遊戲的戰鬥很容易拖很久
2.記憶操作 :
遊戲中有四段修改記憶處,Nilin 會入侵對方的記憶,對記憶細節
做修改,雖然事實結果不變,但對方的價值觀、認知等會有重大變
化 (並不是時空回朔,這部分跟 To the moon 原理類似)
有趣的是,在修改記憶過程中,甚至可能不小心造成對方死亡 XD
導致記憶錯亂,與事實不符
視覺上非常震撼,更改的記憶會在左下有小標示
這部分設計得很厲害,第一次玩的時候非常震撼,尤其是最後一段
(先不雷了XD)
缺點是.. 左蘑菇頭在倒轉時非常的卡...
3.讀取記憶 :
遊戲的過程中,需要讀取對方的回憶,來了解劇情、開關、炸彈
位置等情報,這部分和量子裂痕(Qunatum Break)雷同,但還是相
當有意思
4.科技龐克 :
遊戲背景是設定在2084年,可以看到出現在空中的字體,機器人
等元素,科技元素和Deus系列風格很像,城市設計到是和
Mirror Edge類似,運用大量鮮豔的色塊與廣告看板組成
浮在空中的字體
4.攀爬系統 :
遊戲路線幾乎只有一條,不太會迷路,也不太會跳空摔死,
很貼心地在可以移動的地方標示(還顯示距離目標多遠),
攀爬的動作蠻流暢的,可惜自由度不高
不但告訴你下一步怎麼走,還跟你說有陷阱 ...So Sweet
5.自動瞄準 :
需要射擊的部分,只要視角轉到大概位置,就會自動瞄準,不用怕
射歪;而進戰部分,除非離敵人很遠,不然也會幫你瞄準最近的
敵人
五、遊玩心得
個人覺得這是一款動作、劇情兼具的遊戲,劇情的推移蠻緊湊的,蒐集物與路上的
廣告看板、新聞,都會讓你更了解故事,了解反抗軍的立場與Memorize公司描繪的
光鮮亮麗社會,各章節一開始都是Nilin獨白,在尋找自己的記憶的途中,Nilin從
為了反抗軍而戰,轉為為自己而戰
組合技系統一開始非常卡,後來漸漸習慣,至少還有回血招式
但遊戲的機器人反而是用射擊的方式 WTF = ='' 等彈藥Loading時常常會多挨
幾下,尤其是第一支大機器人... 死了十幾次才知道後面是要用射擊 +QTE 的方式
OS : 用拳頭打機器人手會痛是沒錯拉.... 這部分可以不用這麼寫實嗎...
交錯的攻擊方式,再加上有些敵人一定要用大招,最後忍不住就切成簡單模式了...
結論:開發者野心很大,元素很多,但有些設計不良,喜歡此風格的玩家可以
史低購買
六、螢幕截圖
開場就來個綑綁裝+俯視照
阿斯~ 黑肉我可以
囚犯服的質料看起來不錯,相當合身
屁股溝的痕跡都可以看到(欸?)
Slum 404 區
城市跑酷
純粹曬個黑網襪
第一個王,擂台賽設計得相當用心
被..被騎上去了 >///<
可對快沒血的敵人使用終結技:記憶超載
城市裡的人型機器人
蒐集品附近會有位置提示,貼心~
Nilin的戰鬥服就比較沒那麼吸引我了 (誤
飛行機器人,一次一隻以上的話相當難搞
摁哼 (摁哼什麼啦 XD)
打王的部分相當不馬虎
QTE沒有按好的話就只能再打幾下...
這皮膚 發亮阿!!!
追兵來襲 與逃跑
姐姐黑肉,弟弟白人..
海報. 不知道有沒有彩蛋?
走入最後的房間囉
Pressen 控制室
記憶操作
一家團圓拉(?)
最後的王.超難打.. = ='' 於是切回Easy模式了..
遊戲玩得太認真,劇情蠻精彩的,導致這次的截圖比較少XD
大家好,我是米其林,感謝收看囉,歡迎評論與指教
下回再見(?) 鞠躬~~
--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.165.85.80
※ 文章網址: https://www.ptt.cc/bbs/Steam/M.1517065015.A.697.html
戰鬥系統的確很麻煩,只能說作者太貪心了,設計得有點複雜
建議調成簡單模式,不要在戰鬥卡太久,才能好好享受劇情電影以及記憶操控的部分
※ 編輯: blankhole (1.165.85.80), 01/28/2018 00:13:08
譬如 任務是 ''要讓醫生殺死大衛''
可以調整的記憶內容: 手術台位置,藥品位置,口罩鬆脫,記憶閥流向 等等
要調到正確位置就可以達成任務
錯誤的位置可以解成就(無誤..
我也覺得音樂部分蠻好聽的,有搭到劇情的節奏,但打鬥太忙了有時候來不及聽音樂XD
反烏托邦的原因應該比較是要抗議政府忽視 Leaper 不解決貧民區的問題
進而想要讓大眾知道社會的真面目
活在美好的烏托邦 或是 面對醜陋的現實
蠻多遊戲都有類似的議題, enslaved™: odyssey to the West 或 SOMA 都算是
結局部分用家庭收尾覺得算合理,但是就這樣修改爸爸媽媽的記憶...
覺得有點不妥= =''
1.
都算上的話.我的第一個…就是第二個..
my fisrt is second when counting them all
我的第二個…在絕對時被凍結..
my second is frozen when absolutely
我的第三個…擁有所有感官..
my third has all the senses
我的第四個鐵片像蜘蛛一樣跳舞
my fourth tap dances like a spider
2. 希望記憶之眼減少錯誤
may memorize error fall
因為人類正昂首挺胸
as mankind hold his head up
進化的最終結果會輕視之前的消逝的一切
an evolution’s end look down upon all that has gone before
看到謎語的翻譯覺得滿臉黑人問號...
※ 編輯: blankhole (36.232.19.209), 02/22/2018 21:51:29
... <看更多>