- Hôm nay chúng ta cùng luyện 1 bài đọc và xem những từ vựng hay trong bài đó nha.
THE IMPORTANCE OF CHILDREN'S PLAY
Brick by brick, six-year-old Alice is building a magical kingdom. Imagining fairy-tale turrets and fire-breathing dragons, wicked witches and gallant heroes, she's creating an enchanting world. Although she isn't aware of it, this fantasy is helping her take her first steps towards her capacity for creativity and so it will have important repercussions in her adult life.
wicked (adj): độc ác;
gallant (adj): dũng cảm
enchanting (adj): mê hoặc;
repercussion (n): kết quả
Minutes later, Alice has abandoned the kingdom in favour of playing schools with her younger brother. When she bosses him around as his 'teacher', she's practising how to regulate her emotions through pretence. Later on, when they tire of this and settle down with a board game, she's learning about the need to follow rules and take turns with a partner.
abandon (v): bỏ rơi
regulate (v): điều chỉnh
'Play in all its rich variety is one of the highest achievements of the human species,' says Dr David Whitebread from the Faculty of Education at the University of Cambridge, UK. 'It underpins how we develop as intellectual, problem-solving adults and is
crucial to our success as a highly adaptable species.'
achievement (n): thành quả
intellectual (n): người trí thức
Recognising the importance of play is not new: over two millennia ago, the Greek philosopher Plato extolled its virtues as a means of developing skills for adult life, and ideas about play-based learning have been developing since the 19th century.
But we live in changing times, and Whitebread is mindful of a worldwide decline in play, pointing out that over half the people in the world now live in cities. 'The opportunities for free play, which I experienced almost every day of my childhood, are becoming increasingly scarce,' he says. Outdoor play is curtailed by perceptions of risk to do with traffic, as well as parents' increased wish to protect their children from being the victims of crime, and by the emphasis on 'earlier is better' which is leading to greater competition in academic learning and schools.
International bodies like the United Nations and the European Union have begun to develop policies concerned with children's right to play, and to consider implications for leisure facilities and educational programmes. But what they often lack is the evidence to base policies on.
mindful (adj): quan tâm
scarce (adj): ít
perception (n): quan điểm
implication (n): ngụ ý
'The type of play we are interested in is child-initiated, spontaneous and unpredictable - but, as soon as you ask a five-year-old "to play", then you as the researcher have intervened,' explains Dr Sara Baker. 'And we want to know what the long-term impact of play is. It's a real challenge.' Dr Jenny Gibson agrees, pointing out that although some of the steps in the puzzle of how and why play is important have been looked at, there is very little data on the impact it has on the child's later life.
Now, thanks to the university's new Centre for Research on Play in Education, Development and Learning (PEDAL), Whitebread, Baker, Gibson and a team of researchers hope to provide evidence on the role played by play in how a child develops.
'A strong possibility is that play supports the early development of children's self-control,' explains Baker. 'This is our ability to develop awareness of our own thinking processes - it influences how effectively we go about undertaking challenging activities.'
spontaneous (adj): bất ngờ
unpredictable (adj): không thể đoán được
impact (n): ảnh hưởng possibility (n): khả năng
self-control (n): tự kiểm soát
In a study carried out by Baker with toddlers and young pre-schoolers, she found that children with greater self-control solved problems more quickly when exploring an unfamiliar set-up requiring scientific reasoning. 'This sort of evidence makes us think that giving children the chance to play will make them more successful problem-solvers in the long run.'
If playful experiences do facilitate this aspect of development, say the researchers, it could be extremely significant for educational practices, because the ability to self-regulate has been shown to be a key predictor of academic performance.
Gibson adds: 'Playful behaviour is also an important indicator of healthy social and emotional development. In my previous research, I investigated how observing children at play can�give us important clues about their well-being and can even be useful in the diagnosis of neurodevelopmental disorders like autism.'
toddler (n): trẻ mới biết đi
pre-schooler (n): trẻ nhỏ tuổi
unfamiliar (adj): không quen thuộc facilitate (n): tạo điều kiện cho
diagnosis (n): chẩn đoán
autism (n): tự kỷ
Bài đọc trích từ Cambridge IELTS 14, ai chưa có bộ Cam này không?
同時也有8部Youtube影片,追蹤數超過19萬的網紅bgn squad,也在其Youtube影片中提到,เริ่มต้นที่ EP1 และอัพเดตพัฒนาการ กราลงสีได้ทุกวันจันทร์ เวลา 2 ทุ่ม ความยาว 6 EP เท่านั้นจ้า สมัครเป็นสมาชิกของช่องนี้เพื่อเข้าถึงสิทธิพิเศษต่างๆ ht...
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- 關於board game base 在 IELTS Fighter - Chiến binh IELTS Facebook 的最佳貼文
- 關於board game base 在 AppWorks Facebook 的最讚貼文
- 關於board game base 在 bgn squad Youtube 的最佳貼文
- 關於board game base 在 translation Youtube 的最讚貼文
- 關於board game base 在 MakeLearningFun Youtube 的最讚貼文
- 關於board game base 在 Board Game Base 桌遊基地 - Facebook 的評價
- 關於board game base 在 玩一次: Parade by Board Game Base - YouTube 的評價
board game base 在 IELTS Fighter - Chiến binh IELTS Facebook 的最佳貼文
⛔ LUYỆN READING NÀO ⛔
THE IMPORTANCE OF CHILDREN'S PLAY
Brick by brick, six-year-old Alice is building a magical kingdom. Imagining fairy-tale turrets and fire-breathing dragons, wicked witches and gallant heroes, she's creating an enchanting world. Although she isn't aware of it, this fantasy is helping her take her first steps towards her capacity for creativity and so it will have important repercussions in her adult life.
Minutes later, Alice has abandoned the kingdom in favour of playing schools with her younger brother. When she bosses him around as his 'teacher', she's practising how to regulate her emotions through pretence. Later on, when they tire of this and settle down with a board game, she's learning about the need to follow rules and take turns with a partner.
'Play in all its rich variety is one of the highest achievements of the human species,' says Dr David Whitebread from the Faculty of Education at the University of Cambridge, UK. 'It underpins how we develop as intellectual, problem-solving adults and is crucial to our success as a highly adaptable species.'
Recognising the importance of play is not new: over two millennia ago, the Greek philosopher Plato extolled its virtues as a means of developing skills for adult life, and ideas about play-based learning have been developing since the 19th century.
But we live in changing times, and Whitebread is mindful of a worldwide decline in play, pointing out that over half the people in the world now live in cities. 'The opportunities for free play, which I experienced almost every day of my childhood, are becoming increasingly scarce,' he says. Outdoor play is curtailed by perceptions of risk to do with traffic, as well as parents' increased wish to protect their children from being the victims of crime, and by the emphasis on 'earlier is better' which is leading to greater competition in academic learning and schools.
International bodies like the United Nations and the European Union have begun to develop policies concerned with children's right to play, and to consider implications for leisure facilities and educational programmes. But what they often lack is the evidence to base policies on.
'The type of play we are interested in is child-initiated, spontaneous and unpredictable- but, as soon as you ask a five-year-old "to play", then you as the researcher have intervened,' explains Dr Sara Baker. 'And we want to know what the long-term impact of play is. It's a real challenge.'
Dr Jenny Gibson agrees, pointing out that although some of the steps in the puzzle of how and why play is important have been looked at, there is very little data on the impact it has on the child's later life.
Now, thanks to the university's new Centre for Research on Play in Education, Development and Learning (PEDAL), Whitebread, Baker, Gibson and a team of researchers hope to provide evidence on the role played by play in how a child develops.
'A strong possibility is that play supports the early development of children's self-control,' explains Baker. 'This is our ability to develop awareness of our own thinking processes - it influences how effectively we go about undertaking challenging activities.'
In a study carried out by Baker with toddlers and young pre-schoolers, she found that children with greater self-control solved problems more quickly when exploring an unfamiliar set-up requiring scientific reasoning. 'This sort of evidence makes us think that giving children the chance to play will make them more successful problem-solvers in the long run.'
If playful experiences do facilitate this aspect of development, say the researchers, it could be extremely significant for educational practices, because the ability to self-regulate has been shown to be a key predictor of academic performance.
Gibson adds: 'Playful behaviour is also an important indicator of healthy social and emotional development. In my previous research, I investigated how observing children at play can�give us important clues about their well-being and can even be useful in the diagnosis of neurodevelopmental disorders like autism.'
Whitebread's recent research has involved developing a play-based approach to supporting children's writing. 'Many primary school children find writing difficult, but we showed in a previous study that a playful stimulus was far more effective than an instructional one.' Children wrote longer and better-structured stories when they first played with dolls representing characters in the story. In the latest study, children first created their story with Lego*, with similar results. 'Many teachers commented that they had always previously had children saying they didn't know what to write about. With the Lego building, however, not a single child said this through the whole year of the project.'
Whitebread, who directs PEDAL, trained as a primary school teacher in the early 1970s, when, as he describes, 'the teaching of young children was largely a quiet backwater, untroubled by any serious intellectual debate or controversy.' Now, the landscape is very different, with hotly debated topics such as school starting age.
'Somehow the importance of play has been lost in recent decades. It's regarded as something trivial, or even as something negative that contrasts with "work". Let's not lose sight of its benefits, and the fundamental contributions it makes to human achievements in the arts, sciences and technology. Let's make sure children have a rich diet of play experiences.'
⛔ CÂU HỎI:
Do the following statements agree with the information given in Reading Passage 1?
In boxes 9-13 on your answer sheet, write
TRUE if the statement agrees with the information
FALSE if the statement contradicts the information
NOT GIVEN if there is no information on this
1. Children with good self-control are known to be likely to do well at school later on.
2. The way a child plays may provide information about possible medical problems.
3. Playing with dolls was found to benefit girls’ writing more than boys’ writing.
4. Children had problems thinking up ideas when they first created the story with Lego.
5. People nowadays regard children’s play as less significant than they did in the past.
(Trích Cam 14)
⛔ HIGHLIGHT TỪ VỰNG
Possibility (n): Khả năng
Self-control (n): Tự kiểm soát
Toddler (n): Trẻ mới biết đi
Pre-schooler (n): Trẻ nhỏ tuổi
Unfamiliar (adj): Không quen thuộc
Facilitate (v): Tạo điều kiện cho
Diagnosis (n): Chẩn đoán
Autism (n): Tự kỷ
Approach (n): Phương pháp
Stimulus (n): Sự kích thích
Serious (adj): Nghiêm túc
Debate (v): Tranh luận
Trivial (adj): Tầm thường
Fundamental (adj): Cơ bản
Contribution (n): Sự đóng góp
Các bạn làm đề nhé, cô chia sẻ đáp án dưới cmt nha!
board game base 在 AppWorks Facebook 的最讚貼文
【To scale your startup, first scale yourself】
As a startup founder, are you constantly experiencing any of the following?
-Bottlenecking
-Reluctance to delegate
-High staff turnover
-Low morale
-Lack of focus
These things are natural consequences of fast-growing startups. But if these issues continue to persist, they may signal a deeper problem at play--and more often than not it has to do with you and how you're allocating your time.
Startups are synonymous with raising a child. They start off as helpless little seedlings that cannot survive without your constant attention and nourishment. The moment you neglect your startup, it will die.
Just like a parent, co-founders are tasked with doing anything and everything in the early stages, from building a prototype to customer service to setting up a legal entity to sales & marketing to even cleaning the toilets--all in an effort to discover whether or not you're truly solving a problem in the market, or so called achieving product-market fit.
Overtime--and granted you've created something that people want and need--your startup will mature to a point where it can stand on its own two feet. Whether or not it grows into a thriving and impactful member of society is solely dependent on your ability to scale yourself.
At some point, parents need to loosen their roles, adjust their expectations and education of their children as they grow into responsible adults. Founders also need to eventually transition from building a startup to building a company, and evolve from founder to CEO.
Here are a few tips to help you embark on that transition:
-Figure out what you are uniquely positioned to do and delegate, automate, or as Reid Hoffman puts its "amplify" everything else.
-Get experienced advisors on board (could be internally), who can point out your blindspots and illuminate more efficient pathways.
-Rule of 6: Roughly speaking, people can only effectively manage 6 people at any given time; use this concept to structure your org chart.
-Self-reflect! Probably the most important one. Carve out a small chunk of time every week to take a step back and do a post-game analysis on yourself--what went wrong, what went right, how can you improve.
At the simplest level, scaling yourself entails moving into increasingly higher and higher level work to the point where the majority of your time will likely be spent on decision making, and less so execution.
You WILL make mistakes, lots of them. But be sure to extract wisdom from each and every one. Just remember, as a founder, you are your startup's sole arbiter of success; not macroeconomics, not technology, not competition--just you.
-Jun Wakabayashi
Analyst, AppWorks
AppWorks Accelerator now boasts over 1,100 founders in its alumni base, all across Greater Southeast Asia--all of whom have gone through their own journeys of growth and self-development. If you're doing a startup and interested into joining the region's strongest founder community, applications for AW#21 are now live on our website: https://bit.ly/3cyNwt9
board game base 在 bgn squad Youtube 的最佳貼文
เริ่มต้นที่ EP1 และอัพเดตพัฒนาการ กราลงสีได้ทุกวันจันทร์ เวลา 2 ทุ่ม
ความยาว 6 EP เท่านั้นจ้า
สมัครเป็นสมาชิกของช่องนี้เพื่อเข้าถึงสิทธิพิเศษต่างๆ
https://www.youtube.com/channel/UCVwbC8hO774qAL8Kcep7WlQ/join
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เร็วๆ นี้จะมีเปิดรับสมัครครั้งต่อไป รีบจับจองที่นั่งนะจ๊ะ ที่นั่งมีจำกัดมากๆ
#paintday #คลิปสั้นวันลงสี #บอร์ดเกมไนท์
แฟนเพจบอร์ดเกมไนท์ https://www.facebook.com/BGNth
อยากซื้อเกมราคาพิเศษ ติดต่อที่ inbox page ได้นะคร้าบ http://m.me/bgnth
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Board Game Night รายการแคสต์บอร์ดเกมรายการแรกของประเทศไทย
ติดต่อ/โฆษณา 0840056445
board game base 在 translation Youtube 的最讚貼文
#'96年AnjinよりリリースされたSRPG作品。プロ流通版(一般発売版)の他にTAKERU等で販売された同人版が存在する。
BGMは高橋氏ら4名による共同作曲で、opn版,opna版が用意されており、opna版はリズム音源やpcmは未使用。また一曲が長いのも本作の特徴。
ドライバ作成:MACA氏
効果音:波田正臣氏
作曲:高橋要次氏、中井丈裕氏、波田正臣氏、高城敏弘氏
・コア構成:98VX(80286)+Speakボード
manufacturer: 1996.12.20 Anjin / R-Force
Computer: PC-9801 series
Hardware: YM2608 (speak board)
Music driver: PKO98 Ver 3.02(Rel3.06)
Music Driver Programmer: MACA
Sound Effect: Masaomi Hada
Composer: Yoji Takahashi,Takehiro Nakai,Masaomi Hada,Toshihiro Takagi
----------------------------------------------------------------------------------------------------------------------------------------
00:00:00 01.System (システム/府立メタトポロジー大学付属女子高校SP)
00:02:53 02.Menu(システム/メニュー画面)
00:06:06 03.Staff voice(システム/スタッフボイス)
00:09:02 04.Camp mode 1 ~ exciting mode! ~(システム/キャンプモード1 ~わくわくモード!~)
00:12:19 05.Camp mode 2 ~ Guild ~(システム/キャンプモード2 ~ギルド~)
00:15:44 06.Game over 1 ~ There is neither God nor Buddha ~(システム/ゲームオーバー1 ~神も仏も無いもんだ~)
00:18:52 07.Game over 2 ~ I was dead ~(システム/ゲームオーバー2 ~私、死んじゃいました~)
00:19:57 08.Metajo Main Theme ~ Advantage of My Advantage ~(フィールド/メタ女メインテーマ ~自軍有利~)
00:23:15 09.Metajo main theme ~ thorough anti-war! ~(フィールド/メタ女メインテーマ ~徹底抗戦だ!~)
00:27:42 10.Metajo Main Theme ~ Space ~(フィールド/メタ女メインテーマ ~宇宙空間~)
00:33:12 11.Battle in flames(フィールド/炎の中での戦闘)
00:38:20 12.Greenfield(フィールド/グリーンフィールド)
00:42:50 13.Desperate situation(フィールド/絶体絶命)
00:47:17 14.Colosseum(フィールド/コロッシアム)
00:50:40 15.Secret base infiltration(フィールド/秘密基地潜入)
00:54:15 16.City battle(フィールド/市街戦)
00:58:21 17.Battle in the desert(フィールド/砂漠での戦い)
01:03:04 18.emergency(フィールド/エマージェンシー)
01:08:33 19.You got me.(フィールド/やられたぜ、べいべ~)
01:12:23 20.Recapture strategy(フィールド/奪還作戦)
01:15:29 21.Reinforcements, Yahho ~(イベント/援軍だぜ、やっほ~)
01:19:42 22.Laboratory(イベント/研究所)01:23:36 23.Fort of sorrow(イベント/悲しみの砦)
01:27:22 24.Give them hell (イベント/いてもうたれや)
01:30:36 25.Tense scene(イベント/緊迫したシーン)
01:33:50 26.Biology Department Theme(イベント/生物部のテーマ)
01:37:09 27.Devil!(イベント/デビル!)
01:40:29 28.Follow me! And shoot!(イベント/追え!そして、撃て!)
01:44:13 29.Leave it to life Hahihahiho (イベント/成り行き任せのハヒハヒホー)
01:47:24 30.Do we still fight?(イベント/私達はそれでも戦う?)
01:51:23 31.MU6_109.PKO
01:53:01 32.MU6_110.PKO
01:55:43 33.MU6_111.PKO
01:58:01 34.MU6_401.PKO
02:03:32 35.MU6_402.PKO
02:07:04 36.MU6_403.PKO
02:08:44 37.MU6_404.PKO
02:09:19 38.Ending ~ thankyou ~(システム/エンディング ~サンキュウ~)
---------------------------------------------------------------------------------------------------------------------------------------
board game base 在 MakeLearningFun Youtube 的最讚貼文
In this video, we will teach different shapes to your kids by a simple and fun matching game.
Product detail:
The 15 wooden pieces in this novel shape sorter offer a variety of colors, shapes, and opportunities for learning. Stack them on the pegged stand in order, mix up the shapes and colors, or create your own games with these engaging first manipulatives! A printed key on the wooden base offers guidance when it's wanted, but the possibilities for play are endless. Use the colorful blocks to encourage sorting, matching, counting, stacking, dexterity, fine motor skills, color recognition, and more!
This video is also suitable for someone who wants to learn English as second language, We hope your kid will enjoy this video and able to identify different colors same as my kid.
In this video, we will teach color during playing this toy, hope you and your kid will enjoy!
If you want to watch more video from us, please
-do subscribe us!
http://www.youtube.com/channel/UC7pL7eH9oa4Ul05Slu2uUWw?sub_confirmation=1
-like the video and share to you friend who have kid on the facebook, tweeter,
google+....etc
Learn shapes playlist:
https://www.youtube.com/watch?v=zfMGbZYo1xw&list=PLDQjcD7DJPwkz11nuQJ6TNGGclAXUt4zu&index=5
Learn names of animal with sound playlist:
https://www.youtube.com/playlist?list=PLDQjcD7DJPwmpnepbnrgxL5TJY5NqIRJ4
Learn names of street vehicle and its sound playlist
https://www.youtube.com/playlist?list=PLDQjcD7DJPwkk7wqGzd0qV9XCc8PTndDM
Learn names of fruits and vegetables
https://www.youtube.com/playlist?list=PLDQjcD7DJPwkcfWoKnQXBvpvTriMF5L7i
Learn number and counting playlist:
https://www.youtube.com/playlist?list=PLDQjcD7DJPwk05uDW8MNPGdIrY8tHvNz5
board game base 在 玩一次: Parade by Board Game Base - YouTube 的推薦與評價
A simple and interesting card game for 2 to 6 players with great Alice in Wonderland's artwork. ... <看更多>
board game base 在 Board Game Base 桌遊基地 - Facebook 的推薦與評價
Board Game Base 桌遊基地, Kowloon, Hong Kong. ... 為大家從世界各地訂購最新、最受歡迎的Board Games。 We will order board games from all over the... ... <看更多>